To bind an additional effect with the tracking point, apply it to the main footage first. There are no rules for which effects to combine, so feel free to experiment with the options listed at the end of the article. Now that you have an idea of how tracking points work, you can create unique animations by binding several effects together. Binding several effects with the same tracking point You can also speed up or slow down the movement by shifting the yellow control points on the timeline. Notice that even after applying the effect, you can change the movement trajectory by going back to the Tracking point tab and adjusting the movement vectors. The effects should be moving along the trajectory you’ve created: Then activate the Preview mode to see what the result looks like. Tracking point binding -> Select the tracking point you created earlier.Center coordinate type -> Tracking point.In the Properties window, find the following settings: Once you’ve applied the effect to the footage, make a right mouse-click on it and select Properties. Bind the effect coordinates with the tracking point Here is a list of those effects:įor our example, we’ll use Lens flare. Go back to the main timeline tab, select your footage, then open the Video effects menu and choose one of the effects eligible for binding. Now that the path for the tracking point is ready, it’s time to select the effect you want to bind with it. Select an effect to bind with the tracking point Keep in mind that you can also apply ready-made movement trajectories created via the Motion tracking module. If you’ve never used the Movement tool in VSDC, and you need a more in-depth walkthrough, read this tutorial. Then create a movement trajectory using vectors. Then click on the scene to indicate the starting point for the movement trajectory.ĭouble-click on the tracking point block on the timeline and go back to the left-side toolbar to select the Movement tool. Go to the left-side toolbar and select Tracking point. Then place the playhead on the timeline, where the animation should start. To get started, import your footage to the editor using the Import content option on the start screen. Download the latest version of VSDC Step 1.
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